Perking the ears of game developers around the world, on July 17th Microsoft indirectly announced their support of Japanese virtual reality headset maker FOVE Inc. when Microsoft Ventures London, a firm focused on funding promising tech start-ups, accepted FOVE into their program. This was quickly followed by FOVE’s own announcement on July 23rd that they are developing the world’s “first eye-tracking head-mounted display.”
According to FOVE, users will be able to control the virtual gaming environment freely with their eyes, offering an experience far different than Facebook’s Oculus Rift and Sony’s Project Morpheus, which rely either on a gaming controller or your body for character movement and control.
FOVE’s revolutionary display combines head position tracking, orientation sensing, and eye-tracking, together enabling only those objects and characters to come into focus that the user chooses to hone in on. While Oculus Rift and Project Morpheus providers viewers a virtual environment that’s in full focus, FOVE’s headset allows for a deeper 3D gaming experience by mimicking the human eye’s function of singling out objects in focus while blurring the rest at the periphery.
For gamers, the ability to target moving objects with your eyes for greater shooting accuracy and enhanced situational awareness offers a whole new experience of strategy and fun. On the other hand, FOVE’s technology will also be customized to help patients with a range of physical disabilities to regain their freedom. For example, patients suffering from paralysis can use their eyes to manipulate a keyboard and/or mouse to communicate with others.
If FOVE succeeds in perfecting their product, and if Microsoft decides to purchase this company, then the future of virtual reality gaming is about to get a whole lot more interesting and exciting.